Storyboarding – The Brain Translator
I've been working directly in Xcode to launch a new app. I've used Xcode in the past for The Pirate Queen, but solely in conjunction with Unity to take a…
I've been working directly in Xcode to launch a new app. I've used Xcode in the past for The Pirate Queen, but solely in conjunction with Unity to take a…
I have the basic maze generation up and running, but I can't really see it from the starting position. So I set off a mission that I originally thought would…
I just wanted to take some time to introduce the Maze Runner project, since I'll be writing several posts about it. I've been doing tons of programming practice questions lately,…
Over Thanksgiving at the studio this chicken made a run for it! This is the third thing I've made in Blender, and this time around I gained a strong appreciation…
This week, FLYING BOXES! We spent some time getting boxes to launch out of the walls at just the right angle. By default, objects were spawning from the wall similar…
Announcing Flashport! In this brain-bending 3D puzzle-shooter, you'll be able to summon floods of elements from all over the world with your newly-developed teleport technology. You'll use it to climb,…
More progress in Unreal this week! We are now able to make our magic bullets create comfortable chairs. Where is all this going? Stay tuned! Upcoming: We will be announcing…
We started working with Unreal Engine today! Working in 3D space is an exciting puzzle. These sticky balls are part of a larger effort - they will be the origin…
We have finished the initial concept for our Secret Project! Take a look at this excerpt: “You burst through the office door, agents hot on your tail. Giving a quick…
Welcome to the remodel of CyberfoxStudios.com! The new site better shows off where we come from and where we're going. We have a new project we're working on. Regular updates…